Projects talk:Materiële reizen door Andere Realiteiten

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Revision as of 09:01, 29 May 2019 by 185.194.187.2 (talk) (Notes)
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Some thoughts while starting up again

I want to make sure that the sensory(/submersive?) aspect of this project doesn't get lost. How do we go about this?

Realitymultiplayer (talk)


Process notes

The unimportance of the institution The collection in focus Access points in a room Teleportation and theatrical experiences A closer look at creepy categories — eerie is sensory